Celestial Drift
Devlog
- April 13, 2026 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceHello everybody. This last update before game release contains not only complete colour redesign of UI but many functional and other visual changes. However the most significant update is completeness... Continue reading

- March 10, 2026 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceRecently I made multiple updates both to demo version and test version. Updates for test version were made by "mistake" because I was preparing release build for Steam review and test builds were push... Continue reading
- February 23, 2026 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceThis new quick update addresses improperly scaled damage output of mobs and bug causing entry level charge container not recognised for charges storage. Additionally there are some small UI tweaks. Al... Continue reading
- February 21, 2026 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceThis is a small hot fix update for one annoying bug I discovered after testing demo to get some recordings for new trailer. Players are now able to oneshot some mobes by giving them stronger ship with... Continue reading
- February 17, 2026 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceThis update aims at demo only because Steam Next Fest is approaching. So when I revisited demo I tried to approach it as a new player and for this reason I created and added not exactly a tutorial, bu... Continue reading
- January 27, 2026 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceThis delayed update is mostly about visual changes in asteroid field and nebulas across testing (and future full release) levels. And I also fixed bug preventing spawning of asteroids in asteroid fiel... Continue reading
- December 23, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceHello everybody, this small regular update is for test version only. I added visuals for one mob (here comes my dreaming about having all mobs by the end of year). Then I optimised spawning of asteroi... Continue reading
- December 12, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceThis update is related mainly to Steam Demo as title reads. This is also the reason why I'm making update week earlier than usually. However I also updated demo build because I added some UI updates w... Continue reading
- November 24, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceLast time I had some communication problems with illustrator I originally picked. So I decided to contact a different one. Initially all looked good. When I gave him expected deadline, he apologised,... Continue reading
- October 27, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceThis update brings changes and bug fix on client and singleplayer side, so I updated also game demo. Bosses are now fully utilising MobSpawner, and two MobSpawners are now present in entry map. One is... Continue reading
- October 06, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceAfter finishing the demo, I can focus on finishing the game. This update is not about the demo version and mainly involves preparatory work to finish the game. Each type of mob now has its own class,... Continue reading
- August 31, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceThe demo for Wild Wild Space is here after almost two years of development (1 year and 11 months exactly). This update has only cosmetic changes in player progression feedback to players. As I mention... Continue reading
- August 31, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceThe end of August is here and with it demo knocks on door. Trailer is ready and uploaded on youtube with publication time set to 7:30 GMT September 1st. This test build is meant to verify, that some o... Continue reading
- August 17, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceAfter play-testing game I decided to restrict demo gameplay, because time it took me to finish it was much longer, than I expected and therefore it starts creeping a little to full game experience. Al... Continue reading
- August 03, 2025 by Anubis' Development Corner#exploration, #multiplayer, #sandbox, #sci-fi, #singleplayer, #spaceI'm back as promised with new and final content update and my ankle is finally much better. Aside from content there are also gameplay visual changes. So about content, lets start with items. Propulsi... Continue reading
- June 29, 2025 by Anubis' Development Corner#space, #sandbox, #sci-fi, #exploration, #singleplayer, #multiplayerNext part of content update was delayed by week, because I was unable to sit because of a sprained ankle. Now I was at least able to fix some last time problems, prepared new test build and write down... Continue reading
- May 27, 2025 by Anubis' Development Corner#space, #sandbox, #sci-fi, #exploration, #singleplayer, #multiplayerThis is the first part of the content update. I finally added some boss and minion mechanics to the game. I added a new mob faction that will appear in their respective levels. Another mob faction is... Continue reading
- May 12, 2025 by Anubis' Development Corner#space, #sandbox, #sci-fi, #exploration, #singleplayer, #multiplayerThis is first project devlog written for Wild Wild Space on itch.io. Itch.io's text editor is a bit wonky, and I have some trouble aligning some lines, for instance some sentences may be cut-off depen... Continue reading